
Objective:
The course will cover basic 3D modeling and animation. Students will learn how to do 3D design, graphic rendering, and animation for the simulation of some selected natural and sceintific phenomena such as clouds, water, firework. Students will also learn how the special graphics effects are created with the blockbuster movies
Course Outline
MODULE 1: Getting Started
In this module, students will learn the followings:
1. Overview of the Course
2. Introduction of 3DS Max User Interface
3. Viewport Configuration
4. Creating Standard Primatives
5. Creating Extended Primatives
6. Transformations: Move, Rotate and Scale
7. Viewing, Hiding, Selecting and Grouping Objects
8. Copies, instances and references
MODULE 2: Material, Rendering and Basic Animation
In this module, students will learn the followings:
1. Introduction to Materials and Maps
2. Working with Material Editor
3. Modifiers and Parameters
4. Animation: Auto Key and Set Key
5. Rendering Options
6. Case Study: Creating Photorealistic Sea Surface
MODULE 3: Particle System
In this module, students will learn the followings:
1. Standard Cameras Settings
2. Particle Systems: Basics, Presets
3. Space Warps: Overview and Creating
4. PF Source: Particle View and Operators
5. Case Study: Creating Hailstone Falling Effect
MODULE 4 Dynamics and Special Effects
In this module, students will learn the followings:
1. Dynamics: Bouncing a Sphere
2. Reactor: Setup Rigid Body Collection
3. Reactor: Setup Cloth Collection
4. Revision of the Course
Register online @ http://www.onepa.sg
SDF Applicant, please register @ https://www.skillsconnect.gov.sg
IT Centre reserves the right to reschedule the course without prior notice due to class size or unforeseen circumstances. |